Last month we upgraded Redmine to the new version. While there were no bugs, there were some changes to the interface that have made us lessefficient. :/ 1. The Documents window now features expanded descriptions. It is now 20 pages long and must be browsed by Firefox's search feature because otherwise it takes forever to find the doc you're looking for. 2. Forum threads got divided up into pages, making it slower and moredifficult to review pictures/follow links that were stored on previous pages of the thread. (Which page was that post on again...2, 3, 4?) It also makes it more difficult to summarize/delete the content of old threads when they're finished (a process which involves much jumping back and forth between old posts and new ones). There doesn't seem to be any way to change how many posts display on each page. I'm hoping there's a way to fix these problems, but we'll see.
Worked on the model of a bug that will appear in-game. Also updated some of the training docs. I drew some equipment that will go in a room in one of the Ages. Lots of small stuff going on.
A few bits of news: The website has been updated with a new "Blog" link. A very cool new look has been chosen for the landmass shape of one of Ages. The topographic map of this landmass was finished recently. The Fauna List has been updated with all the animal pictures we have. A new training doc, Resources for Modelers, has been added to the docs. Not much in it yet. Everything from our old Lostways wiki has been moved over to the new project management system. Some modeling was done on a marine invertebrate. (I learned how to use the displacement modifier in Blender--exciting!) Thanks to Andy Legate, we are getting closer to figuring out an electrical puzzle conundrum that has stumped us for months.