Since switching to our new Drupal platform (the successor of OpenAtrium, the successor of Redmine) we've been able to do a lot of things that were previously impossible--namely, large scale storyline and game structuring. Rather than looking at the game piece by piece, we can finally look at it as a unified whole. The content of several Ages has been rearranged or rewritten in a more logical and tight sequence. Meanwhile, there have been important developments in programming the new engine (I think I already mentioned that we switched to Exile-style panoramas, and added an Age editor to allow for construction of Age "slides"?) and puzzles. A lot of holes that formerly existed in the walkthrough are finally getting filled. I don't think I could summarize everything we've been doing lately, but that's a start. :) I'm going to try to update this blog more regularly from now on.
Guess what? We moved agehn! The previous LiveType Blog will stop soon as we transferred it's content to our new CMS : http://site.ilathid.com/blog Have a good Journey.
Go rush there and grab your Copy.
This'll probably be the last update of 2012. :) Recently... Video player now working with demo! New puzzle in Menalhi (jungle Age) begun