Finally got the timeline into Timeglider. I can't sing enough praises for this program; I appreciate it more each time I use it. Looking at our storyline/backstory from a visual perspective has made me aware of a few temporal problems, namely the surprising antiquity of certain events and the too-spread-out-ness of others. Fortunately we haven't added any real dates to the journals yet. James gave the Age terrain he's in charge of modeling a complete overhaul: Sky, textures, object placement. He also added a very nice walkway. It's really looking good! I did an hour of work on a musical instrument, the _________-zela. [Spoilers redacted] Just the basic geometry for now, I haven't even added the keys yet. It'll be part of a really fun puzzle when it's finished. And no, it won't be as bad as the organ puzzle from Myst. It'll be so much worse!!! ...Just kidding. I also did a bit of work on the terrain I've been mentioning in the last few entries. Added a beach (a twenty-polygon beach--the terrain is just a mockup) and roughed in a power-producing device.